Omar Said
Nationality: Scottish Egyptian
Game Designer & Programmer
Favourite Program - Unity
Strongest Ability - C# Scripting in Visual Studio Code
​
​
Programs used on a regular basis:
- Unity (Game Design)
- 3DS Max (3D Modeling)
- Adobe Audition (Sound)
- Adobe Photoshop (Character/Concept creation + planning + digi painting)
- ZBrush (3D Sculpting)


My Game Design Journey
When I first began an internship at 'Lammtara Art Productions' in 2016; I was introduced to the process of creating concepts & storyboarding for animations in Dubai. Ever since, I wanted to work creative-based projects with a team and be able to make an outcome we are proud of. Now that I'm pursuing a degree in Games & VR in the Glasgow School of Art, I have been able to partake in a lot of team projects where my peers and I bounce ideas off each other and create games done with our utmost effort. I am at the stage where I still want to gain more knowledge of the industry and learn how different positions in the workplace operate.
My Main Goal
I have come to the point of looking for part-time jobs that involve any kind of programming or game design that I can incorporate in my last year of university research. Whether the job is mainly an engineering job or a design job I am up to the task and have a set of skills under my belt to work in those respected fields. Having worked in team and solo projects, I am equipped with the soft & hard skills that make me an efficient and driven team-member. I will quickly adapt to new software, software techniques and hardware as I have experience in constantly learning and integrating new skills in my mental library.